Welcome, Guest
Announcements for new features, and site improvements.

TOPIC: New Calculated Playing Level Badges and Algorithm

New Calculated Playing Level Badges and Algorithm 1 year 1 day ago #400

  • Trevor Meier
  • Trevor Meier's Avatar
  • Online
  • Administrator
  • Posts: 163
  • Thank you received: 24
  • Karma: 1
Recently, we released new calculated playing level badges. These badges can be seen on all member profile pages.



From the profile pages, you can also view the calculated playing levels and accuracy over time.



Your calculated playing levels use all your matches that are played against registered members of GTN, including ladder, tournament, league and even practice matches.

The more matches and opponents you play, the more accurate your calculated playing levels become. And, the more accurate your playing levels are, the more stable they become.

A quick way to get your calculated playing levels is to submit practice matches. To submit a practice match, just log in and go to your profile page.



if you have any questions or suggestions, let us know.
Last Edit: 1 year 1 day ago by Trevor Meier.
The administrator has disabled public write access.

New Calculated Playing Level Badges and Algorithm 1 year 8 hours ago #402

I noticed some players who were previously under 3.0 are now over 3.0 even when no matches have been played. Is this because of the new algorithm?
Last Edit: 1 year 8 hours ago by Glenn Peredo.
The administrator has disabled public write access.

New Calculated Playing Level Badges and Algorithm 1 year 5 hours ago #403

  • Trevor Meier
  • Trevor Meier's Avatar
  • Online
  • Administrator
  • Posts: 163
  • Thank you received: 24
  • Karma: 1
Yes, The new algorithm changed the rankings slightly.

Really, all that changed is as the playing level accuracy increases, the playing level changes decrease. This makes the calculated playing levels more stable as they are more accurate.
The administrator has disabled public write access.

New Calculated Playing Level Badges and Algorithm 11 months 3 weeks ago #411

Here are two oddities in calculated playing levels.

In the ladder I play on, one person (A.V.) has only played one match, which was also the first match of his opponent (R.B.). Both of them rated themselves 4.5 initially, but after the match A.V.'s rating was 4.70. This seems like way too big a jump, especially since R.B. subsequently lost to a 4.24 player, after which R.B.'s rating dropped to 4.06 -- so in the end A.V. got a 4.70 rating just by beating a 4.06 player, which doesn't make sense.

Also there are two people on my ladder, J.B. and S.T., both of whom rated themselves 4.0 when they started a previous ladder. Their cumulative records are 20-14 and 0-10, which makes it surprising that their ratings are 3.68 and 3.61. Part of the problem is that the playing level accuracy resets to zero at the start of every new ladder, even though the playing level itself gets carried over from one ladder to the next. This seems strange.
Last Edit: 11 months 3 weeks ago by Michael Zieve. Reason: Noticed something new
The administrator has disabled public write access.
Time to create page: 0.219 seconds

Introductory Video

Search Forum

Keyword