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Make ladders more dynamic

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4 years 9 months ago #185 by José Sousa Pinto
Hello,
I agree with the proposal of Luis Sousa Coutinho, it’s simpler and more practical!
Best regards,

José Sousa Pinto

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4 years 9 months ago #186 by Trevor Meier
Great discussion! I was able to use google translate to help me understand most of the posts.

Anyway, I am kind of leaning toward breaking up the challenge limits into incoming and outgoing. So you would have a max outgoing challenges, and a max incoming challenges.

I think it may be the simplest to implement, and it keeps a player from being able to fill up there challenges without being challenged themselves.

It is also a suggestion I have seen many times from other ladders.

The most important aspects of a new feature is making sure it is easy to use, and other ladders will also use it. I think this feature would meet the needs of the most people.

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4 years 9 months ago #187 by Trevor Meier
I have made the change mentioned above.

Max Pending Challenges has been broken up into:

Max Incoming Challenges
Max Outgoing Challenges

This makes a lot of sense, and was really easy to implement. I figured I might as well just do it really quick. We can still discuss the other suggestions if this doesn't fix the issues mentioned.

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4 years 9 months ago #188 by Trevor Meier
I have looked at all your ladders, and I am surprised nobody uses the "Looking to Play" feature.

If you are having a hard time finding a match, you should really try posting a message on this tab. All the players in the ladder will be notified when you do.

There is a few ladders on this site that really use this feature, and it works great for them. Players are always able to find a match.

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4 years 9 months ago - 4 years 9 months ago #189 by Paulo Pinto da Luz
Hi Trevor

This is a very interesting and useful feature, specially for tournaments using Leap Frog, but should be implemented (or not) by the ladder administrator.

In our ladder www.globaltennisnetwork.com/network/tenn...scada-ctpl-2015-2016 the number of maximum pending challenges is set to four but since a few moments ago the players can make/receive more challenges!

Paulo Luz
Last edit: 4 years 9 months ago by Paulo Pinto da Luz.

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4 years 9 months ago #190 by Carlos Rydin
Dear Trevor,

If I understood well, the "Looking to Play" feature has no effect on the rankings, right?

Our players want to find other players within the ranking, so that they can jump to higher positions on the ranking. It is not a problem of not playing, it is to move forward on the positions.

Due to this, I really would like to push for the other suggestions, namely:
1. Loser has an "idle time" after a game
The idea is to have some time during which the loser remains "idle" for X days, after finishing a game. The goal is that this player is available for being challenged during these X days, thus allowing other players to challenge him. The winner does not have this "idle time", as a benefit for winning the game. This solution will allow more chances for lower ranking players to find challenge opportunities.
2. Not able to challenge too many times
In this case, the idea is simple. If a player challenges more than Y times, he has to wait for a period of Z days to be able to challenge again. For example, a player that has played 3 games, him being always the challenger, he has to wait 5 days before being allowed to perform a new challenge. Of course, during this period of 5 days, it is likely that he will be challenged by a lower ranking player.

Thanks!

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4 years 9 months ago - 4 years 9 months ago #192 by Trevor Meier
I think breaking the Max Pending Challenges up into incoming, and outgoing solves these issues.

A player will never be able to consume all their available challenges, by challenging other players. There will always be a certain number of incoming challenges available.

And yes, the Looking to Play feature has no affect on rankings.
Last edit: 4 years 9 months ago by Trevor Meier.

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4 years 9 months ago #193 by Carlos Rydin
Please remove this feature, see my email. I was assuming that changes to the ladders that have implications on the tournament rules would be discussed and agreed, before being implemented.

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4 years 9 months ago - 4 years 9 months ago #194 by Carlos Rydin
Paulo,
But having more challenge opportunities is not necessarily good, specially if they are more than what the members can actually play. What is the benefit of having a lot of challenges, if you don't have the time to play them all?
This might lead to more declined challenges!
Last edit: 4 years 9 months ago by Carlos Rydin.

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4 years 9 months ago #195 by Gonçalo Duarte Silva
Hello,
I agree with Luis SC idea, to have an atacking challenge and a defending challenge. It would solve the problem of not having avaliable challenges for long periiods of time, what can be very frustrating.

The (lets call it like this) «Idle» solution is also interesting it would benefit the winner (which is fair) and have the looser avaliable for challenges for about 3 or 4 days, letting the ladder flow with more intensity, mainly for the players in the lower positions.

I agree with both solutions (don´t know which is easyer to implement) and prefer them to the idle time after «x» challenges.
Gonçalo DS

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